The biggest visual leap yet: level select is now a living solar system.
Instead of a flat menu, you board your ship and travel between planets — each one a subject world with its own levels, challenges, and progress. Planets animate in real time, the sun casts dynamic light, and warping between worlds finally feels like the journey we always pitched.
What's new
- WorldSolarSystem scene with orbiting, animated planets
- Solar mode camera that frames your ship against the void
- A new LevelSelect 1.2 flow driven entirely by ScriptableObjects, so adding a planet is data, not code
- Sun lighting + planet shaders for that warm amber glow
Why it matters
Learning should feel like exploration. Turning subjects into planets you physically travel to makes progress tangible — you can see how far you've come across the galaxy.
Next up: docking animations and the gadget terminal. Stay tuned. 🚀
